加快Blender中UV贴图的20条技巧



⇨免费Blender热键PDF:https://zachariasreinhardt.com/free-resources/

在此视频中,您将学习(至少)20条提示,以加快UV贴图的创建速度。您可以在下面找到所有提示的概述。

下载恐龙3D模型:https://zachariasreinhardt.com/free-resources/

提示概述:
01:13-技巧01:产生UV
01:59-技巧02:标记/清除接缝和展开快捷方式(编辑模式/ Ctrl + E和U)
02:55-技巧03:Smart UV Project(编辑模式/ U→Smart UV Project)
04:48-技巧04:“查看”项目(编辑模式/ U→“查看”项目)
05:20-技巧05:实时展开(编辑模式/工具架→选项→实时展开)
05:53-技巧06:标签接缝(编辑模式/工具架→选项→标签接缝)
06:40-技巧07:使UV和“编辑模式”网格选择保持同步(UV /图像编辑器→标题)
07:59-技巧08:镜像接缝(编辑模式和边选择/ Shift + G→接缝/ 3D视图→页眉→选择→镜像)
09:16-技巧09:更改岛边距(编辑模式/ U→展开/操作面板→边距)
09:40-技巧10:更改展开方法(编辑模式/ U→展开/操作面板→方法)
10:35-技巧11:孤岛选择(UV /图像编辑器→页眉→孤岛选择)
11:29-技巧12:保护岛屿(UV /图像编辑器/ P&Alt + P)
12:27-技巧13:UV造型(UV /图像编辑器→工具架→选项→UV造型)
13:22-技巧14:显示拉伸(UV /图像编辑器→“属性”→“显示”→“拉伸”)
15:32-技巧15:平均岛屿比例(UV /图像编辑器/ Ctrl + A)
16:02-技巧16:实时展开(UV /图像编辑器)→(UV /图像编辑器→工具架→选项→实时展开)
17:21-技巧17:UV网格纹理(UV /图像编辑器→页眉→新建)
18:37-技巧18:多个UV贴图(属性编辑器→对象数据→UV贴图)
21:36-技巧19:绘制其他对象(UV /图像编辑器→“属性”→“显示”→“绘制其他对象”)
22:37-技巧20:纹理地图集插件(属性编辑器→渲染→纹理地图集)
24:07-技巧21:在3D视图中选择岛屿(编辑模式/面部选择/ L)

链接:
⇨下载Blender:https://www.blender.org/download/
⇨http://weeklycgchallenge.com/
⇨https://www.youtube.com/EnglishLessons4U
⇨https://www.duolingo.com/
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音乐:
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Vibe Tracks的“ Vibe Tracks”(YouTube图书馆)。

32 comments
  1. No person ever explains why everything is crammed in there on the UV map like we are short on space. Why not keep everything together as much as possible instead of putting the hand right next to the face and the wrist next to the belly. ? It seams this is going to be really hard to do anything with this when we UV export.

  2. UV editing fills me with hubris. I'm literally unwrapping something like a chocolate santa. I shouldn't be given this power. I feel like a 5th dimensional entity.

  3. Tip number 0) Learn the way professionals actually do UV mapping instead of figuring it out as you go along every time with a vague idea of how it works

  4. Thanks for the very useful video. I love Blender and have been using it for a long time. Nevertheless, in comparison with Maya, the functionality of the UV editor is not sufficient. Very sorry. Difficult tasks in the UV editor are hindered.

  5. Thank you for these wonderful tips.
    Very easy to follow and informative!
    Please keep making more wonderful videos and don't mind the

    negative reaction on how you say words in english. 🙂
    You are awesome!

  6. I create a mirror after finishing it i cannot get the dublicate mesh on UV/image editor help please. How to show the dublicate mirror mesh uv mapping?

  7. Some nice tips but blender uv need some love from devs because it is lacking many cool features and the minute rizom get a solid bridge for blender 2.8 i will buy their tool that is simply amazing for fast UV work!

  8. Your English kicks ass my friend. English is my second language, I had the opportunity to learn by being immersed. I respect the fact that you are learning it through your own efforts, that seems much more challenging. You sound great, and seeking to improve yourself only makes me admire and respect you more.

  9. Hi, I can't find the Tag Seam option in Blender 2.8, I used it a lot with live unwrap in 2.79 because it helps me to create the seams faster, does someone knows where is this Tag Seam option in 2.8? 05:20 — Thanks!

  10. There are only-english speakers all over the place who say Wiking, Vater, Veather, Vaiting, Wersus, Wiolence, etc… lots of V's swapped with W's and not a single bi-lingual person among them. All pure english-only speakers.

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