辐射76-官方预告片



观看《辐射76》的官方预告片,该预告片将于2018年11月14日全球发售。

访问https://beth.games/2sV71qc的辐射

Bethesda Game Studios是Skyrim和Fallout 4的屡获殊荣的创作者,欢迎您来到Fallout 76,这是每个幸存人类都是真实人物的在线前传。是否一起工作才能生存。

在核毁灭的威胁下,您将体验到传奇的辐射宇宙中创造的最大,最活跃的世界。

由Spank执行并由副驾驶安排的“乡村道路”
https://itunes.apple.com/us/album/fallout-76-take-me-home-country-roads-original-trailer/1401825304

保持警惕并在社交媒体上关注《辐射》:

官方网站– fallout.com
Facebook – https://facebook.com/fallout
Twitter – https://twitter.com/fallout
Instagram – https://instagram.com/fallout

ESRB评分:成熟,有血腥,毒品参考,强烈的暴力和粗俗语言。 。

39 comments
  1. Hello , I have several questions :
    1/ Can it run on linux ?
    2/ Will it ever be ported to linux ?
    3/ Next Fallout 5 will be ported to linux ?
    4/ How much RAM do I need to run it, Fallout 4 or Fallout 76 ?
    5/ What minimum CPU do I need for them ?
    Thanks in advance 🙂

  2. People making fun of this game and loving Cyberpunk, but this trailer got double the views. Mostly because of the fallout name but still.

  3. The reason I can't get into Fallout 76 is because it's eventually going to die. I don't mean the game is going to get a low playercount and be unpopular, I mean dead as in six feet under. Like with a lot of online only games, Fallout 76 relies on a centralized server that only the developer can host. If that server goes down, then the game becomes unplayable. If Bethesda decides Fallout 76 isn't worth hosting anymore and shuts down that centralized server for good, then nobody will ever be able to play Fallout 76 again for the rest of eternity. I've been burned by too many games that just completely ceased to exist before I could get around to playing them that I just decided to stop buying into them.

    Basically, if Bethesda doesn't give players the tools to host actual dedicated servers on their own PC or give players the ability to play the game offline, then Fallout 76 is on life support with Bethesda at the helm. Fallout 1st private worlds don't count. They're not actually private servers that you yourself are hosting, they're private sessions that are still hosted by Bethesda. If Bethesda shuts down Fallout 76 for good then you won't be able to play it even if you have a Fallout 1st subscription.

    Letting players host a dedicated server on their own PC isn't really unprecedented either, in fact, it actually used to be a lot more common back in older days. The original Doom, Quake, and Half-Life multiplayer modes didn't have any servers hosted by the developers whatsoever, every single server was hosted by a player. Even today, there are open-world games with survival elements that let players host a dedicated server on their own PC, such as: ARK: Survival Evolved, Wurm Online/Wurm Unlimited, Rust, DayZ, Arma 3, 7 Days to Die, Minecraft, Terraria, The Isle, Conan Exiles, and Eco.

    You could argue that Fallout 76 is too system-intensive and complicated to run a dedicated server for, but I have some trouble believing that. ARK: Survival Evolved has a pretty big world with a lot of complex and interlocking systems, but it's still completely possible for players to host severs that support more than 16 people at a time. While it's still pretty buggy and unstable even to this day, crackers actually managed to reverse-engineer the dedicated server software for World of Warcraft. I've seen private World of Warcraft servers that claim to have an average of at least 5,000 players per day, which is pretty high. If you ignore all the drama associated with it, Skyrim Together is a mod for Skyrim that allows players to create dedicated servers for Skyrim to play with their friends, and the servers can support up to 64 players at once.

    There's also the argument that allowing players to play offline or host dedicated servers would increase the capability of hackers to hack the game, and while that is true, I'm fine with Bethesda holding a monopoly on dedicated servers until they cease support for the game. They can force players to play on their own dedicated server for as long as they want, but the moment they stop supporting the game and shut down their servers they should add an offline mode and/or a way for players to host dedicated servers. As it stands, Bethesda hasn't made any statements about any sort of end of life plan for Fallout 76.

    You could also argue that games will eventually be lost over time anyways and that I should just accept the fact that games are going to die, but I feel like there's a difference between people naturally losing their copies of their games over time versus the developer instantly rendering every single copy of the game defunct. In one of these instances, people are just accidentally losing their copies of the game, and in the other instance, someone is actively destroying every single copy of a game at once. Besides, if I lose my copy of a game then that's my fault. I'm the one who made a mistake. If Bethesda decides to shut down Fallout 76 and permanently make the game unplayable for everyone, I feel it's not my fault that I didn't wire thousands of dollars every year to Bethesda's bank account begging them to keep Fallout 76 supported.

    I feel like I shouldn't have to say this, I but I don't think we should encourage developers and publishers to kill games. I don't think I'm qualified enough to say whether video games are art or not, but I think most people will agree that video games can have artistic elements and provide unique experiences that other video games can't. While a lot of people joke about how Fallout 76 is just an online version of Fallout 4, Fallout 76 has unique quests, NPCs, stories, mechanics, areas, enemies, weapons, and so forth that cannot be found in Fallout 4 or other games.

    There's also the benefits that offline play and player-hosted dedicated servers can provide. For one, Bethesda doesn't have to worry about server costs as much depending on how they decide to handle it. Mods that affect gameplay will be possible to create, not just visual and UI stuff. Players will be free to administrate their servers however they wish, and can manually ban any hackers or exploiters they see on their servers instead of waiting for Bethesda's anti-cheat to kick in. The modding community will likely create an "Unofficial Fallout 76 Patch" that fixes a lot of bugs and exploits as well.

    I'm probably missing a lot of arguments, but I think that covers the most popular ones I've seen. In any case, if someone enjoys Fallout 76 and they're arguing for Bethesda's decision to permanently kill off the game, I think there's some kind of conflict of interest there. The original Fallout is more than 20 years old, but people can still play it. I don't think I will be able to say the same of Fallout 76 when it turns 20 years old.

  4. I mean this trailer makes the game look fantastic it is a masterpiece but apparently the games a letdown idk I haven’t played it and god dayum that cover of Country roads

    Mmm

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