[Unity3D] MazNetwork-Websocket + WebGL现在可以使用



如您所知,WebGL不支持TCP,但支持Web套接字。您使用框架,然后仍然必须进行转换。幸运的是,有些库使工作变得更轻松。
确实花了一些时间和精力。

其他所有PreAlpha和错误都存在。

1 comments
  1. Hey man. This looks very interesting. I’m also trying to make a unity webgl client talk to a c# server using websockets. Do you have any good tutorials you can share? Or can you share some of your source code on github? Thanks for any help 🙂

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