Unity3D | ESP32CAM-从现实到虚拟(Ft。WebSocket)



这是一个简单的项目,它将来自ESP32CAM的真实世界中的连续图像投影到虚拟空间的一个区域。基于这个项目,我希望在VR / AR环境中有更多有趣的想法。

[Node.js WebSocket library]
https://www.npmjs.com/package/ws

[NativeWebSocket]
https://github.com/endel/NativeWebSocket

[websocket-sharp]
https://github.com/sta/websocket-sharp

[ImageConversion.LoadImage]
https://docs.unity3d.com/ScriptReference/ImageConversion.LoadImage.html

[Texture2D.GetPixels32]
https://docs.unity3d.com/ScriptReference/Texture2D.GetPixels32.html

[Low Poly FPS Pack – Free (Sample)]
https://assetstore.unity.com/packages/3d/props/weapons/low-poly-fps-pack-free-sample-144839

[Project Github Link]
https://github.com/0015/Unity3D_Tutorial/tree/master/Unity3D_ESP32CAM/Texture_From_WebSocket

音乐:
音乐由Youtube的NoCopyRightSounds提供。

#Unity3d #WebSocket#ESP32CAM #Nodejs#现实#虚拟#Texture2D #Arduino

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