完整的虚幻引擎5-官方PS5技术演示展示演示文稿



观看Geoff Keighley在2020年夏季游戏节上展示的整个虚幻引擎5 PlayStation 5技术演示。

45 comments
  1. THIS looks amazing!! if the PS5 can really pull this off at >=30fps we're in for an incredible game generation!! and not just in terms of performance

    One day they'll get water figured out

  2. But.. But… But 12TFLOPS…14:48 'The i/o capabilities of the PS5 is what allows them to achieve that level of realism'.
    Please listen to the people that design these things. No need to try debunk them, you will always be wrong

  3. Really hope this is turned into an actual game like specific tech demos as this looks spectacular, really shows how skilled developers can be with these tools and I'm loving it. It's really like they're playing with power

  4. at 13:50 he explain how they streamed the data as the camera is moving and how that isn't possible without the PS5 SSD.. i just wish he specified if this is possible on xbox one system without that technology and just using the raw power of the system

  5. PS5 more powerful than Series X. They just confirmed it. Watch at 20:30 where they say that this is whats possible on the absolute best hardware that is going to exist at the end of the year. That statement says it all. PS5 is the best hardware despite the teraflops difference. Mic drop. ?

  6. I wonder if UE will be rolled into 3D content creation apps like Maya or others, especially as an aid to previewing in the Viewport, so that animations can run in realtime and models can be rendered in their environments without requiring a $20K workstation bristling with threaded video cards? Also, could UE serve as a final render option for Print, as for an advertisement or art piece?

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