拯救我們的月亮發射預告片| PlayStation 4和Xbox One



通過單擊http://bit.ly/WIREDsub |立即訂閱自豪地支持https://safeinourworld.org

?https://bit.ly/DUTMps4
?https://bit.ly/DUTMxbox
?http://bit.ly/DeliverUsOnSteam

由Unreal®Engine 4提供動力的「拯救我們」月球位於世界末日附近,地球上的資源已經枯竭,人類仰望星空。各國共同創建了世界太空總署-一個負責解決極端能源危機的組織。解決方案:殖民和開發月球的He-3天然儲備,以滿足不斷增長的地球人口的能源需求。突然,在沒有任何警告的情況下,與月球的通信中斷,能量源丟失了。陷入黑暗而沒有權力的世界已經過去了許多年,世界各國政府再次團結起來開始一項新任務-重新建立能源供應,並為人類帶來希望。

#PlayStation4 #XboxOne #OutNow #XboxGamePass #WiredProductions。

21 comments
  1. Thanks for giving me a chance to enter the giveaway, as soon as i have some money to spare, i will try this game, right now is a hard time for me and i cant waste any money besides food and bills, cya guys!

  2. The game is fun so far, but you guys really fucked over and lied to your backers about the Xbox release; maybe you should deliver what was promised instead of making up excuses.

  3. When the execution of a game is so well done that it transcends game-ness, and it becomes an experience to remember – well. That is what the game medium should be. Much, much too often, it is never close to that. But that is what you did here. Just like in skilled hands, canvas and paint can be combined art, so too, in skilled hands polygons and code can become art. You do not create mere games, but art.

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