[Unity3D] MazNetwork-Websocket + WebGL現在可以使用



如您所知,WebGL不支持TCP,但支持Web套接字。您使用框架,然後仍然必須進行轉換。幸運的是,有些庫使工作變得更輕鬆。
確實花了一些時間和精力。

其他所有PreAlpha和錯誤都存在。

1 comments
  1. Hey man. This looks very interesting. I』m also trying to make a unity webgl client talk to a c# server using websockets. Do you have any good tutorials you can share? Or can you share some of your source code on github? Thanks for any help 🙂

Comments are closed.