虚幻引擎5-官方PS5实时技术演示



虚幻引擎5使艺术家能够达到前所未有的细节和交互性水平,并通过高效的工具和内容库将这些功能带给各种规模的团队切实可行。

加入图形技术总监Brian Karis和特殊项目艺术总监Jerome Platteaux(于2020年3月摄制),深入了解“ Nanite土地上的流明”-在PlayStation 5上进行实时实时演示,展示两个新核心即将在UE5中亮相的技术:Nanite虚拟化微多边形几何图形,使艺术家可以释放出眼睛可以看到的尽可能多的几何细节;以及Lumen,全动态全局照明解决方案,可对场景和光线变化立即做出反应。

该演示中还介绍了虚幻引擎4.25中已经提供的下一代功能,例如Niagara VFX改进,混沌物理和破坏,动画系统增强和音频改进。虚幻引擎4.25还包括对下一代控制台的支持。

了解更多信息,请访问unrealengine.com/blog/a-first-look-at-unreal-engine-5

20 comments
  1. Dear Hideo Kojima,

    Remakes are a trend today and they sell really well.. Please buy Metal Gear from Konami and create a remake of Shadow Moses using UE5. This will surpass all the remakes and the upcoming remakes.

    regards,
    MGS fan

  2. Guys this is a demo they can create demos to look as good as they want doesn't even show FPS on this don't be fooled you will not this product with 60 plus FPS

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